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Project Planning:
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Spider World
- simulation of the effect of spiders as early colonizers of barren and newly emerged territory on the nutrients
- spiders as wind-blown predators that either catch prey and survive, enriching the terrain a lot, or dying, and enritching it just alittle bit.
- in-blown prey (~ eg various diptera)
- prey start to generate in habitat at certain nutrient levels?
- cannibalism important factor
- ~ island biogeography
Sources:
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- Hodkinson, I.D., Coulson, S.J., Harrison, J. & Webb, N.R. 2001. What a wonderful web they weave: spiders, nutrient capture and early ecosystem development in the high Arctic - some counter-intuitive ideas on community assembly. 10.1034/j.1600-0706.2001.950217.x
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Terrain:
- grid with various regions
- colonizable land (occupation, nutrient value)
- inhospitable land (can be converted?)
- barrier (water etc. can be crossed by air?)
- Island: uncolonized, nutrient moderate/high
- Emerged land: uncolonize, nutrient poor
Entities:
- spiders
- migrate in (ballooning)
- nutrient value
- food necesity
- nutrient recycling
- reproduction
- cannibalism
- species differnces (sedate predators, mobile hunters)
- prey
- migrate in (flying, wind-blown)
- can settle and generate on fertile land?
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