#!/bin/usr/env python """ Script to rudementarally model spiders colonising new terrain, and the effect that could have on increasing the nutrient levels. """ import numpy as np class Terrain: """ Terrain class represents the terrain over which the model is run. """ def __init__(self, size_x=10, size_y=10): """ Create a new field of size_x by size_y """ self.field = np.zeros(shape=(size_x, size_y)) def print_terrain(self): """ Display the field """ print(self.field) class Critter: """ Basic class for a creature that can appear, modify the terrain, and procreate or die. """ def __init__(self, nutrient_value=1): self.nutrient_value = nutrient_value def expire(self): """ Death of the critter """ return self.nutrient_value def main(): """ main function, do stuff """ board = Terrain() board.print_terrain() spider1 = Critter() print("\nSpider1 left", spider1.expire(), "nutrients behind.") if __name__ == '__main__': main()